GF - Gomorrah Idolaters v1.0

Intro

Once, there existed a revered order of nuns known as the Sisters of Harmony. Devoted to purity, serenity, and spiritual enlightenment, they lived secluded lives in the Sanctum of Light, practicing tranquility through gentle harp melodies and quiet contemplation. Yet beneath their calm facade lay an insatiable yearning—a secret craving for deeper, more intense pleasures.

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Background Story

One day, during a grand prayer attended by all the citizens of the nearby city, the peaceful harmonies from their speakers suddenly turned into the relentless, chaotic metal rhythms of the infamous cosmic band "Corrupted Cosmos." Known for music that corrupted both body and soul, the band's dark melodies awoke hidden desires within the Sisters, plunging them into madness. Driven mad by the relentless assault of distorted guitar riffs and demonic rhythms, the Sisters of Harmony descended into a violent frenzy, savagely tearing apart the terrified citizens with their bare hands. Driven by an overwhelming hunger for sensation, the Sisters discovered an intoxicating delight in pain—both inflicted upon others and experienced themselves. Renouncing their former lives, they embraced their new identity as the "Gomorrah Idolaters," dedicating their existence to the relentless pursuit of pleasure through torment. Their corruption grew unchecked, transforming them into monstrous yet alluring figures whose beauty radiated cruel sensuality. Obsessed with the exquisite agony of suffering, they perfected chilling rituals known as "flesh sculpting," where every scream brought them indescribable joy. Clad in spiked armor and dark attire that mirrored their sadistic nature, they reveled in gatherings filled with violent, haunting music, celebrating pain as the highest form of pleasure. Their reputation spread as they traveled across countless worlds, endlessly seeking new victims and sensations. Their temple, once a sanctuary of purity and harmony, now stands as a decadent haven of evil and debauchery. Its halls echo with sinister laughter and screams, a chilling testament to the darkness that consumes all who enter. Now it’s called Sinbound Temple. Feared and whispered about in dread-filled legends, the Gomorrah Idolaters are forever marked as beings driven by a twisted pursuit of pleasure through pain, both their own and that of their unfortunate prey.

Created by: Gaetano Ferrara
Army Book by: DakkaDakka.Store
Created with Army Forge Studio
1
GF - Gomorrah Idolaters v1.0
Name [size] Qua Def Equipment Special Rules Cost
Blasphemous Procession [1]
3+
3+
Devastating Look (12", A2, AP(2), Deadly(3))Fists of Slaves (A8)
Caster(3), Hero, Impact(4), Tough(12)
315pts
Hight Gomorrah Haseki [1]
3+
4+
Energy Sword (A2, AP(1), Rending)
Fast, Hero, Tough(3)
55pts
Liberated Eve [1]
3+
3+
Blessed Spear (A2, AP(2), Deadly(3), Lance)Blessed Sword (A6, AP(1), Rending)
Daemon, Fearless, Hero, Regeneration, Tough(9), Unique, Very Fast
365pts
Ozzy "Hellbringer" [1]
3+
3+
Rapid Heavy Flamer (12", A2, AP(1), Blast(3), Reliable)CCW (A4)
Fast, Fear(1), Hero, Tough(6), Unique
175pts
Hospital Spinner [1]
3+
4+
Instruments of Pleasure (A3, AP(1), Rending)
Fast, Hero, Tough(3)
65pts
Gamorrah Soloist [1]
3+
3+
Explosion of Disharmony (18", A2, Reliable, Shock)CCW (A2)
Fast, Hero, Impact(2), Tough(6)
135pts
Sound Relict Bringer [1]
3+
4+
Energy Sword (A2, AP(1), Rending)
Cursed Banner , Fast, Hero, Tough(3)
70pts
Mirael "Voluptuousness Fire" [1]
3+
4+
Psi Fire (12", A3, Reliable, Flux)Cursed Heavy Sword (A3, AP(1), Reap)
Caster(3), Fast, Hero, Monstrous Will, Tough(3), Unique
165pts
Elza "Tribe betrayer" [1]
3+
4+
Cursed Heavy Spear (A3, AP(1), Counter, Reap)
Ambush, Fast, Fear(2), Fearless, Flying, Hero, Tough(3), Unique
120pts
Nebula "Keeper of Disorder" [1]
3+
3+
Heavy Energy Hammer (A1, AP(1), Blast(3))
Banner, Counter-Attack, Fast, Fear(1), Hero, Tough(3), Unique
95pts
Gomorrah Idolaters [5]
4+
4+
5x Heavy Rifle (24", A1, AP(1))5x CCW (A1)
Fast
115pts
Gommorah Angels [3]
4+
4+
3x Heavy Pistol (12", A1, AP(1))3x Energy Sword (A2, AP(1), Rending)
Ambush, Fast, Flying
100pts
Gommorah Heavy Support [3]
4+
4+
3x Heavy Machinegun (30", A3, AP(1))3x CCW (A1)
Hit & Run
220pts
Gomorrah Vanguard [3]
4+
4+
3x Magnificent Spear (A3, AP(2), Lance)
Fast, Scary Shields
120pts
Living Mannequins [5]
4+
6+
5x Dual Hand Weapons (A2)
Fast, Scout
75pts
Liberated Slaves [5]
4+
6+
5x Cursed Weapon (A2, AP(1))
Fast, Frenzy, Mutations
140pts
Gommorah APC [1]
4+
2+
Heavy Machinegun (30", A3, AP(1))Storm Rifle (24", A3, AP(1))
Impact(3), Tough(6), Transport(11), Very Fast
230pts
Gommorah Battle Tank [1]
4+
2+
Battle Cannon (30", A2, AP(2), Blast(3))Heavy Machinegun (30", A3, AP(1))Storm Rifle (24", A3, AP(1))
Impact(6), Tough(12), Very Fast
425pts
Gommorah Artillery Tank [1]
4+
2+
Heavy Machinegun (30", A3, AP(1))Rocket Launcher (30", A2, AP(1), Blast(3), Indirect)Storm Rifle (24", A3, AP(1))
Impact(3), Tough(9), Very Fast
360pts
Gommorah Incinerator [1]
4+
2+
Heavy Machinegun (30", A3, AP(1))Storm Rifle (24", A3, AP(1))Twin Heavy Flamer (12", A2, AP(1), Blast(3), Reliable)
Impact(3), Tough(9), Transport(6), Very Fast
335pts
Special Rules

Battle Aura: Once per this unit's activation, pick 2 friendly units within 12", which get +1 to hit next time they fight in melee.

Blessing of Lust: This model and its unit move +1" on Advance, and +2” on Rush/Charge.

Counter-Attack: Strikes first when charged.

Cursed Banner : Once per this unit's activation, pick 2 friendly units within 12", which get +1 to their next morale test roll.

Daemon: This model may be deployed as if it had Ambush or Scout, but only up to half of the units with this rule in the army may deploy using one or the other (rounding up).

Enchanting Song: Once per this unit's activation, before attacking, pick one enemy unit within 12", which must take a morale test. If failed, you may move it by up to 6" in any direction.

Flux: Unmodified rolls of 6 to hit deal one extra hit (only the original hit counts as a 6 for special rules).

Frenzy: Counts as having Furious and gets AP(+1) when charging.

Hit & Run: This model and its unit may move by up to 3" after shooting.

Monstrous Will: When this model and its unit take a wound, roll one die, and on a 6+ it is ignored. If the wound was from a spell, then it is ignored on a 2+ instead.

Mutations: When in melee, roll one die and apply one bonus to all models with this rule. On a 1-3 attacks get Rending, on a 4-6 attacks get AP(+1).

Pain Master : This model and its unit get Regeneration, and +1 to hit in melee.

Perverted Rituals: This model and its unit get +1 to Regeneration rolls.

Reap: Enemies that roll to block hits from this weapon take one extra wound for each unmodified result of 1 that they roll.

Scary Shields: Enemies get -1 to hit in melee when attacking units where all models have this rule.

Shock: Unmodified rolls of 6 to hit deal two extra hits (only the original hit counts as a 6 for special rules).

Song of Horror: Once per this unit's activation, before attacking, pick one enemy unit within 12", which gets -2 to its next morale test roll.

Song of Suffering: Once per this model's activation, before attacking, roll 2 dice. For each 4+ one enemy unit within 18" takes one hit with Blast(3).

Take Aim: Once per this unit's activation, before attacking, pick one friendly unit within 12", which gets +1 to hit next time it shoots.

Unique: This unit may only be taken once per army.

Very Fast: Moves +4" when using Advance, and +8” when using Rush/Charge.

Gomorrah Idolaters Army Spells
Despair of the Imperfect (1): Target enemy unit within 18" gets -1 to defense rolls next time it takes hits.
Poisonous Injection (1): Target enemy unit within 12" takes 2 hits with AP(2).
Vicious Splendor (2): Target 2 enemy units within 18" get -1 to hit rolls next time they fight in melee.
Hallucinogenic Miasms (2): Target enemy unit within 12" takes 4 hits with AP(2).
Mystical Dexterity (3): Target 4 friendly units within 12" get Stealth next time they are shot at.
Dark Spear (3): Target enemy unit within 12" takes 1 hit with AP(4) and Deadly(6).
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GF - Gomorrah Idolaters v1.0
Blasphemous Procession [1] - 315 pts
Quality 3+ Defense 3+
Fists of Slaves (A8)
Devastating Look (12", A2, AP(2), Deadly(3))
Caster(3), Hero, Impact(4), Tough(12)
Upgrade all models with one:
+50pts Ecstasy of Pain (Regeneration)
Hight Gomorrah Haseki [1] - 55 pts
Quality 3+ Defense 4+
Energy Sword (A2, AP(1), Rending)
Fast, Hero, Tough(3)
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Replace Energy Sword:
-5pts Energy Mace (A1, Blast(3))
+5pts Ritual Knife (A3, Poison)
+5pts Energy Mace (A1, AP(1), Blast(3))
+25pts Magnificent Spear (A3, AP(2), Lance)
Upgrade with one:
+10pts Flamer Pistol (6", A1, Blast(3), Reliable)
+15pts Master Heavy Pistol (12", A2, AP(1))
+20pts Fusion Pistol (6", A1, AP(4), Deadly(3))
+30pts Master Plasma Pistol (12", A2, AP(4))
Upgrade with one:
+10pts Thirst for Suffering (Blessing of Lust)
+35pts Spiritual Leader (Caster(2))
+45pts Lord of Cruelty (Battle Aura)
+45pts Exterminator of the Worthless (Take Aim)
Liberated Eve [1] - 365 pts
Quality 3+ Defense 3+
Blessed Spear (A2, AP(2), Deadly(3), Lance)
Blessed Sword (A6, AP(1), Rending)
Daemon, Fearless, Hero, Regeneration, Tough(9), Unique, Very Fast
Ozzy "Hellbringer" [1] - 175 pts
Quality 3+ Defense 3+
CCW (A4)
Rapid Heavy Flamer (12", A2, AP(1), Blast(3), Reliable)
Fast, Fear(1), Hero, Tough(6), Unique
Upgrade all models with one:
+20pts Ecstasy of Pain (Regeneration)
Hospital Spinner [1] - 65 pts
Quality 3+ Defense 4+
Instruments of Pleasure (A3, AP(1), Rending)
Fast, Hero, Tough(3)
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Upgrade with one:
+20pts Perverted Rituals
+55pts Pain Master
Gamorrah Soloist [1] - 135 pts
Quality 3+ Defense 3+
CCW (A2)
Explosion of Disharmony (18", A2, Reliable, Shock)
Fast, Hero, Impact(2), Tough(6)
Upgrade all models with one:
+20pts Ecstasy of Pain (Regeneration)
Upgrade with one:
+10pts Enchanting Song
+30pts Song of Horror
+40pts Song of Suffering
Sound Relict Bringer [1] - 70 pts
Quality 3+ Defense 4+
Energy Sword (A2, AP(1), Rending)
Cursed Banner , Fast, Hero, Tough(3)
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Mirael "Voluptuousness Fire" [1] - 165 pts
Quality 3+ Defense 4+
Cursed Heavy Sword (A3, AP(1), Reap)
Psi Fire (12", A3, Reliable, Flux)
Caster(3), Fast, Hero, Monstrous Will, Tough(3), Unique
Elza "Tribe betrayer" [1] - 120 pts
Quality 3+ Defense 4+
Cursed Heavy Spear (A3, AP(1), Counter, Reap)
Ambush, Fast, Fear(2), Fearless, Flying, Hero, Tough(3), Unique
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Nebula "Keeper of Disorder" [1] - 95 pts
Quality 3+ Defense 3+
Heavy Energy Hammer (A1, AP(1), Blast(3))
Banner, Counter-Attack, Fast, Fear(1), Hero, Tough(3), Unique
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Gomorrah Idolaters [5] - 115 pts
Quality 4+ Defense 4+
5x CCW (A1)
5x Heavy Rifle (24", A1, AP(1))
Fast
Upgrade all models with one:
+15pts Ecstasy of Pain (Regeneration)
Upgrade one model with:
+5pts Sergeant
Replace one CCW and Heavy Rifle:
-5pts Combat Shotgun (12", A3)
free Sgt. Heavy Pistol (12", A1, AP(1))Sgt. Hand Weapon (A2)
+10pts Heavy Plasma Rifle (30", A1, AP(4))
+15pts Heavy Flamer (12", A1, AP(1), Blast(3), Reliable)
+15pts Sniper Rifle (30", A1, AP(1), Sniper)
+25pts Heavy Fusion Rifle (18", A1, AP(4), Deadly(3))
+25pts Heavy Machinegun (30", A3, AP(1))
Replace Sgt. Hand Weapon:
+5pts Energy Mace (A1, Blast(3))
+10pts Energy Sword (A2, AP(1), Rending)
+10pts Ritual Knife (A3, Poison)
Replace Sgt. Heavy Pistol:
+5pts Master Heavy Pistol (12", A2, AP(1))
+5pts Fusion Pistol (6", A1, AP(4), Deadly(3))
+5pts Flame Pistol (6", A1, Blast(3), Reliable)
+15pts Master Plasma Pistol (12", A2, AP(4))
Gommorah Angels [3] - 100 pts
Quality 4+ Defense 4+
3x Energy Sword (A2, AP(1), Rending)
3x Heavy Pistol (12", A1, AP(1))
Ambush, Fast, Flying
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Replace any Heavy Pistol:
+5pts Fusion Pistol (6", A1, AP(4), Deadly(3))
+5pts Plasma Pistol (12", A1, AP(4))
+5pts Flamer Pistol (6", A1, Blast(3), Reliable)
Replace any Energy Sword:
free Perfect Spear (A2, AP(1), Lance)
Gommorah Heavy Support [3] - 220 pts
Quality 4+ Defense 4+
3x CCW (A1)
3x Heavy Machinegun (30", A3, AP(1))
Hit & Run
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Replace any Heavy Machinegun:
-15pts Heavy Plasma Rifle (30", A1, AP(4))
-10pts Heavy Flamer (12", A1, AP(1), Blast(3), Reliable)
free Heavy Fusion Rifle (18", A1, AP(4), Deadly(3))
Gomorrah Vanguard [3] - 120 pts
Quality 4+ Defense 4+
3x Magnificent Spear (A3, AP(2), Lance)
Fast, Scary Shields
Upgrade all models with one:
+10pts Ecstasy of Pain (Regeneration)
Replace any Magnificent Spear:
-15pts Energy Mace (A1, AP(1), Blast(3))
Living Mannequins [5] - 75 pts
Quality 4+ Defense 6+
5x Dual Hand Weapons (A2)
Fast, Scout
Upgrade all models with one:
+15pts Ecstasy of Pain (Regeneration)
Liberated Slaves [5] - 140 pts
Quality 4+ Defense 6+
5x Cursed Weapon (A2, AP(1))
Fast, Frenzy, Mutations
Upgrade all models with one:
+15pts Ecstasy of Pain (Regeneration)
Gommorah APC [1] - 230 pts
Quality 4+ Defense 2+
Storm Rifle (24", A3, AP(1))
Heavy Machinegun (30", A3, AP(1))
Impact(3), Tough(6), Transport(11), Very Fast
Upgrade with one:
+10pts Hunter Missiles (24", A1, AP(2), Deadly(3), Limited, Lock-On)
Gommorah Battle Tank [1] - 425 pts
Quality 4+ Defense 2+
Storm Rifle (24", A3, AP(1))
Battle Cannon (30", A2, AP(2), Blast(3))
Heavy Machinegun (30", A3, AP(1))
Impact(6), Tough(12), Very Fast
Upgrade with one:
+10pts Hunter Missiles (24", A1, AP(2), Deadly(3), Limited, Lock-On)
Replace Battle Cannon:
+5pts Anti-Tank Cannon (30", A1, AP(3), Deadly(6))
+25pts Twin Autocannon (36", A6, AP(2))
Gommorah Artillery Tank [1] - 360 pts
Quality 4+ Defense 2+
Storm Rifle (24", A3, AP(1))
Heavy Machinegun (30", A3, AP(1))
Rocket Launcher (30", A2, AP(1), Blast(3), Indirect)
Impact(3), Tough(9), Very Fast
Upgrade with one:
+10pts Hunter Missiles (24", A1, AP(2), Deadly(3), Limited, Lock-On)
Replace Rocket Launcher:
+55pts Heavy Rocket Launcher (30", A2, AP(3), Deadly(3), Indirect)
3
GF - Gomorrah Idolaters v1.0
Gommorah Incinerator [1] - 335 pts
Quality 4+ Defense 2+
Twin Heavy Flamer (12", A2, AP(1), Blast(3), Reliable)
Storm Rifle (24", A3, AP(1))
Heavy Machinegun (30", A3, AP(1))
Impact(3), Tough(9), Transport(6), Very Fast
Upgrade with one:
+10pts Hunter Missiles (24", A1, AP(2), Deadly(3), Limited, Lock-On)
Replace any Twin Heavy Flamer:
+20pts Twin Heavy Machinegun (30", A6, AP(1))
+20pts Twin Heavy Fusion Rifle (18", A2, AP(4), Deadly(3))
4